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In the main story, which takes around fifty hours to complete, there are around nine hours of cut scenes, stretches in which the gameplay stops.
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Death Stranding, it was clear, would take this to an extreme. Watching someone master new skills and navigate strange terrains can be fun, and many games have cinematic elements-stunning, fully realized worlds sophisticated character development plot twists. (It was reported, for instance, that Death Stranding would have a “very easy” mode for those who were interested in the game but weren’t gamers.) Aside from some Tetris on a Game Boy when I was about ten, my entire experience of video games has been secondhand: my husband plays, and I watch. But the more I learned about the game, the more it intrigued me-in part because I don’t actually play video games, and it sounded like manipulating a controller would be, in this case, almost beside the point. They were bizarre, beautiful, and impossible to piece together. I didn’t know what to make of that trailer, or any of the ones that came before and after it. Photograph by Richard Ecclestone / Edge Magazine / Future / Getty In late May, an eight-minute trailer announcing its release date appeared on YouTube, and was watched more than two million times in the first six hours that it was up.ĭeath Stranding’s creator, Hideo Kojima, has described the game as a reaction to the gratuitous violence in much of contemporary entertainment, and to the corrosive atmosphere of social media. Last spring, Kojima and Reedus appeared at the Tribeca Film Festival to discuss the game. Kojima relaunched his studio as an independent entity, and, before long, hints of Death Stranding, the first game from the new Kojima Productions, began appearing on social media and at gamer events. But, in 2015, he left Konami under somewhat murky and clearly acrimonious circumstances-a planned collaboration with del Toro on a new version of the popular horror game Silent Hill was cancelled a playable demo of it was yanked from the PlayStation store. The sequel that Kojima wrote and directed, Metal Gear Solid, made him a celebrity, and he created his own studio within Konami, called Kojima Productions. Kojima went to work for Konami more than thirty years ago, when he was in his early twenties, and oversaw the completion of the genre-defining game Metal Gear. The game’s creator is Hideo Kojima, a self-styled auteur and a cinephile, and a legend in the world of video games. Dame Helen Mirren attended the launch party. It’s Death Stranding, Sony’s biggest, and strangest, video game of the year. This isn’t a movie, though it has made every effort to look like one. Finally, a man, riding it-it’s Reedus, a familiar face from “The Walking Dead” and “The Boondock Saints,” though here he’s rendered uncanny by motion capture and digital animation. Lonely music by the band Low Roar, Californian by way of Iceland, and the opening credits, in small white print: Norman Reedus, Léa Seydoux, Mads Mikkelsen, Margaret Qualley, Guillermo del Toro.
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There are blue mountains in the distance, and dark earth pocked like the moon. Then spectacular skies, and outcroppings of rocks covered in plush moss, and a long, deep crevice.
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We open on a black screen and a raspy voice-over describing a series of explosions, followed by a panoramic shot of a landscape riven by silver water snaking across the flat.